Can even MacGyver create a compelling home game out of some envelopes, a paper clip and a candy bar? I also didn’t like the fact that this game requires you to use your phone to play it. â We encountered many bugs in the digital hint system. In MacGyver: The Escape Room Game, we found an uneven jumble of great ideas and missed opportunities. (Out of the gate, this diminished our trust in the game.). We had to use our problem-solving skills to hack our way through the following places: MacGyver: The Escape Room Game featured the original 1985 Richard Dean Anderson version of MacGyver. (Luckily in this case, it’s actually smaller than usual and quite straight-forward, so as to pose no frustration beyond its clash with the immersion of the storyworld.). Learn how your comment data is processed. There is no companion app available for MacGyver – The Escape Room Game, although the provided website link is fairly versatile to screens ranging from desktop monitors down to iPads and smart phones. It felt like we were puzzling through a tabletop escape game. We elected to officially set play to easy – specifically because we find time limit penalties for entering a wrong code annoying in home games. The goal of MacGyver: The Escape Room Game is to solve a series of puzzles over a set period of time. Created Date: 12/9/2020 3:59:09 PM There are, however, some exceptions; A handful of puzzles – many of which are played digitally – need to be actively solved in order to proceed, with no solution option for them. In addition to this, the website also has timer options to make the missions harder if so desired. Be sure to remember that the solution to solving problems is not always so easy. Just a head scratcher to me why we see this so much. Designers: Nicholas Cravotta and Rebecca Blaeu Publishers: Pressman Toy Corp Players: 1-4 (theoretically can be played with any size group) Playing Time: 30-60 minutes Campaign Mode: 5 missions, not replayable once you know the puzzle solutions, components permanently modified MSRP: $29.99 Logged Plays: 5 games … Some offer storyworld transitions, while many are also put to use in the game’s next puzzle. Let’s examine each one individually: RATING: 4 Keys RESULT: Win REMAINING: 5:00. It is one of the many escape room in a box games that have hit the market recently. Our feelings on this varied – by player, typographical choice, and puzzle. Yeah, I’m curious what the story is here because its author’s have skills… and there is plenty of skill on display within this game. 4 Keys, 3 Keys, then crash and burn at 2 Keys and never recover. We played a few missions with true fans and they all had the same impression: with rare exceptions, it didn’t feel like we were MacGyvering our way through the game. A digital button puzzle is a fun diversion from the standard solutions seen throughout the mission. Allowing for player improvisation in an escape room (or MacGyver-ing) creates some of the most incredible moments that this form of entertainment has to offer. Several require the use of objects collected from Mac’s earlier experiences to be brought back in his trusty carrying bag. Arguably the finest mullet that the 80s had to offer. One particular puzzle involving rearranging furniture clearly states Mac must make use of every piece in order to gain the proper code, however, after much frustration, we were surprised to learn agents only actually use six of the seven pieces included in the envelope. It ultimately justified itself (but only after I looked up a MacGyver character). Progressing through the challenges in each of MacGyver – The Escape Room Game’s five missions will lead would-be-agents to either a number or word code, or an actual digital puzzle that needs to be interacted with. âEach chapter presented one more involved layered or logic puzzle. Just know that even chewing gum and a paper clip can’t save MacGyver from logic leaps, guess work, and puzzles that at times have multiple viable solutions but only “one right answer.”. MacGyver: The Escape Room Game Designed by Nicholas Cravotta and Rebecca Blaeu Published by Pressman Toy Corp Players: 1-4 MSRP: $29.99. We read the materials presented to us, solved the puzzle, and entered the solution into the website (or used the website to take a hint before solving). The answer may surprise you. âMacGyver: The Escape Room Game took many typographic liberties that made it difficult to get the answer, even when we had the correct solution. VR Escape Room - reset, very good condition, missing clue cards for one of the missions (not necessary component). Its main distinguishing feature is that it is all about the challenged Angus Macgyver himself has to tackle with the players assistance. Like all good super-villains, the only way to break free is solving a sudoku puzzle. There is also a card that gives some flavor text and instructions on how to play the game, and leads players to the game’s companion website, The website functions as the game’s … MacGyver: The Escape Room Game is designed for two to four players coming together and cooperating to complete the final objective. He was able to infiltrate the enemy base, but he needs to find his way to a computer to disarm the missile software before it’s too late. â/â The puzzles were a mixed bag. I am glad that we didn’t quit because later missions improved greatly. Sorry, your blog cannot share posts by email. In some instances, graphics wouldn’t load at all – making visual hints impossible to see. You’ll notice there is one “OVERALL PRODUCT RATING” – which we’ve combined together to give an average score. That said, even the final mission had one late-game quirk that frustrated us. Beyond its initial narrative absurdities, The Airplane stays pretty solidly rooted within its storyworld, from the moment agents find a way to physically break free from their seats – yes, in a home game. The Grand Finale is not all negative, though, as a shoelace puzzle feels authentically MacGyver, immersing agents, albeit briefly. â I’ve seen a few episodes of MacGyver, but I’m not well versed on the show. The companion website offers hints for every puzzle, and solutions for many of them should agents become too stumped (or frustrated) by the bad guys. So many of these games are 80-90% built and fail because they are not adequately tested by players that are not the designers. Can you help him get past Murdoc’s booby traps and escape the warehouse before the maniacl assassin returns? Description. You need to login to contact with the Listing Owner.